Posts : 874 Join date : 2011-11-25 Age : 31 Location : Under your bed eating your Cookies
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Subject: Temida Xios Sun Dec 23, 2012 8:49 pm
Slate Blue Theme Vid at top Alignment=Lawful Good Nick: Xios Head Tier:1-1 Organization:Individual ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Shinigami Template
Basic Information
Name Temida Xios Age 24 True Age 221 Sex Male Personality Temida is the oldest member of his family, and cares for them greatly. He is a man who aspires to reach peak physical and mental condition. He has an enhanced memory and perception skills that help him with this, able to walk into a room and notice small details memorizing it greatly. Due to this he has jumped himself into the studies in the more spiritual side, a secret role model of his is in fact Kisuke Urahara. He read many books before the fall of the soul society and has a lot of it memorized from being an old captain in charge of intelligence.
He is a caring man, and at times will even break rules to protect Grainne or Diath, despite their higher rank. Funny enough in times not so formal in private with Grainne or Diath, he has a bad habit of treating them as younger siblings still, however in public he does call Grainee Captain Commander, and such. At times he does forget.
Temida has a nice sense of humor, always cracking small jokes or preforming minor magic tricks for fun. He gets bored often so he uses these tricks to fill his time up. Either that or practicing. Likes Training, Magic Tricks, cats Fears Anything bad happening to Grainne or Diath.
General Fighting Style Temida is one who loves to use Kenjutsu, so much as to develop his own style. However this does not mean he is bad at hand to hand combat. He takes a slight more instinctive approach on that end, using his sharpened claws almost like a wild cat. His kenjutsu is much more refined and elegant however. Strengths Temida has a massive amount of spiritual pressure, and with that he trained a lot in Kido, becoming a master at that. The rest of his Strenghts will be notified in “Spirit” animal section. Weaknesses Temida's body isn't well adopted to healing, his own rate being equal to a humans and all healing moves are cut in half in terms of effectiveness on him, including such as nanites. (so a move that could increase his healing 3x would only increase him 1.5x). On top of that, his own pain tolerance exceeds his durability. Making him very prone to going to far and ignoring to much. He can easily gain the result of Damage build up, to the point to where he becomes near self destructive if he goes all out. Cuts here and there would feel like nothing to him, but he is still a normal shinigami so they add up quickly causing him to ignore the high possibility of effects such as blood loss, or he may break his own arm thinking it isn't so damaged while blocking a powerful move. He also has completely sealed his zanpakuto and disposed of it, abandoning the shinigami tool of choice. Unfortunatly, despite his great speed and strength he has poor Stamina, tiring easier then average its best he keeps his battling to a minimum
Natural Abilities
Extreme Boost Temida is well versed in spiritual pressure theory and even abandoned his zanpakuto to delve deeper into the power raw spiritual pressure has, as a result he not only unlocked a small potential in his spiritual pressure giving him the constant released state equivalent to shikai, but also further enhanced his own Xios bloodline, giving him some more feline like abilities. Boosts: strength 3x speed 3x spiritual pressure 3x.
Minor Camouflage Temida is able to actively hide every drop of his spiritual energy, however in doing so his spiritual energy can not regen. At the same time, he is actively able to make himself become invisible, however only when perfectly still. Illusion canceling Abilities can see through this.
Claw/Fang Retraction Temida can turn his teeth into Feline like fangs, and his nails into claws, both are sharp as a sword and strong as Zan steel.
Enhanced Skills
Agility/Balance;Temida is very quick on his feet, not just speed but he is able to turn and avoid a barrage of attacks with fluid motion. This he doesn't have precognition, but he can react quickly to changes in the environment, at the same time he can hold a steady balance exceptionally well, dashing across a thin tight wire like it was a solid wide block. Knocking him down without him doing it on purpose deserves bragging rights.
Flexibility; Temida's Skin is very elastic and his joins easy to go beyond normal in terms of flexibility. He can easily preform moves that someone such as Yourichi could. His physical capabilities are more various with all this. He can stay into almost any position without effort or strain
Strength;Thanks to his odd genetic code that makes him feline like, he has very strong muscles, allowing him to match up to people with powerful physical strength.
Senses; His eyesight, hearing, smell, and spiritual awareness is very well developed. However this makes him more weak to bright and loud attacks. His sensing reaches very far distances and allows him to sense nearly everything spiritually if he locks on to one. He needs to first feel the pressure before he can lock onto it. If not locked on, he can sense very well in a good hundred miles.
Speed; Temida is extremely fast, and can reach shunpou speeds without actually using it, however it would last for the same amount of time shunpou normally does. (pretty much a physical version) His speed is near top notch. High above average.
Night Vision Temida's eyesight not only is enhanced, but also allows for Night vision. His own eyes require little light to process information, so in almost completely black rooms, he can still see, however it would be color blind due to lack of light to reflect off of colors. He can not see in completely pitch black rooms. However his eyes internally reflect light. So if a flash is caused, he cause use that flash of light to see in pitch black rooms for extended periods of time, also his eyes shine in the dark during this making him unable to hide as well.
Stealth Tactics Temida is extremely proficient with hard to comprehend attacks. He is almost like an assassin in the dark when hunting his prey, able to use the environment to stay hidden well, he can tell ones potential blind spot just by seeing their face once (Potential as in what should be possible, can easily be misread if the opponent has an ability that shrink's their Blind spot) and can maneuver around it with ease.
Complete Transformation
Spoiler:
Zanpakuto & Kidou
Sealed Appearance Spirit’s Name Spirit’s Appearance Spirit’s Personality Inner World Kidou Hado: 4(modif),11,31,33,49,57,58,62,69,63,88 [/color]
Spoiler:
Name:JÅ«geki Byakurai (KaizÅ KidÅ) Number:4(Modified) Describe:A modified version of the fourth HadÅ spell, Byakurai. Unlike its unmodified counterpart, this spell takes the appearance of a red beam powerful enough to shoot right through a durable foe, such as SÅsuke Aizen, from a considerable distance.
Spell #: 11 Spell Name: KyÅmon (Mirror Door) Spell Information: TÅshirÅ Hitsugaya used this to seal Momo Hinamori's hospital room. It creates a glass-like barrier which is difficult to break from the outside, but quite simple to break from the inside. Incantation: Unknown
Spell #: 31 Spell Name: ShakkahŠ(Shot of Red Fire) Spell Information: Fires a ball of red energy at a target. Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Inferno and pandemonium, the sea barrier surges, march on to the south!
Spell #: 33 Spell Name: SÅkatsui (Blue Fire, Crash Down) Spell Information: Fires a burst of blue spiritual energy at a target in a similar manner to #31, but over a wider area and with more power. Incantation: "Ye lord! Mask of flesh and bone, flutter of wings, ye who bears the name of Man! Truth and temperance, upon this sinless wall of dreams unleash but slightly the wrath of your claws."
Name: Dekohebi Suto (King’s Viper Strike) Type: Hadou Number: 49 Incantation: “My call is strong. Allow ther viper's blood and death to poor on my hands, stain them with the power of pain, with the power of demension. Hado 49, Dekohebi Suto” Description: The user starts rubbing his hands together as a purple syrupy liquid oozes until covering the whole hand The goop only stays on the hand however it can be flung off. It needs to be applied to an open wound where it will infect the blood stream or inside the body such as through tear ducts or mouth. The liquid is a strong poison that causes pain in the area infected, making the pain up to 3 times normal. Along with that it causes mild hallucinations and the vision of a drunken man such as blurred and double vision. It lasts 2 posts with a one post grace period. The poison constantly changes making it impossible to find a cure. With incantation it lasts 3 posts. Note: if through wound, only the limb will hurt, if through mouth the whole body will along with the sensation of throwing up (This due to biological reasons of expeling toxins in our body) the poison is fast acting so it can not be stopped when infected by normal means. Lastly the goop sticks to the area, so if not scraped off, effects will happen again after grace period.)
Name: Ten No Doragon (Heaven’s Fanged Dragon) Type: Hadou Number: 57 Incantation: “Heavens bring forth the Dragon of the (Flame, Mind, Sky, Storm, Earth, Tundra, Ocean) Smite my enemies, devour them! Hadou 57 Ten No Doragon” Description: The user hits the ground with his palm and spiritual energy floods into the ground making a large serpent dragon rise from the ground. The fangs are similar to saber tooth however they pierce the bottom jaw. The beast is made out of different elements depending on the incantation including Thunder, Fire, Spiritual energy, Earth, Air, Water, and Ice. It is considered soul infused and rushes at the target with slight homing and in a very natural pattern of movement such as spinning around curving side to side. Making it more unpredictable. The dragon is not solid unless Ice or Earth. It opens its mouth as wide as it can with the fangs sliding out of the jaw and strikes the opponent continuing its rush until it hits the ground in an eruption of that element. Default no incantation is always spiritual pressure. The dragon's size is around 20 feet long and 5 feet thick. Who can use it: Teachable
Spell #: 58 Spell Name: Tenran (Orchid Sky) Spell Information: A widening tornado-like blast is fired towards the target. Incantation: unknownÂ
Spell #: 62 Spell Name: RaikÅhÅ (Thunder Roar Cannon) Spell Information: Fires a massive wave of yellow energy at a target. Incantation: "Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!"Â
Spell #: 63 Spell Name: SÅren SÅkatsui (Twin Lotus Blue Fire, Crash Down) Spell Information: Essentially a doubled version of #33 (labelled as #73 in anime), this spell fires two shots of blue fire with greater potency than the single-shot variety. Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! On the wall of blue flame, inscribe a twin lotus. In the abyss of conflagration, wait at the far heavens."Â
Name: (Tamashii) Soul Shot Type : Hadou Number:69 Incantation: ”Body and soul, come to my hand, release thy soul on my victim, fire, Hadou 69 Tamashii! ” Description: Spiritual energy is gathered at the finger tip and shot out as an enlargened form of a bala however speed of a cero with massive spiritual energy. The user has minor control of where it goes however it would be impossible to loop it around, it always will move forward.
Spell #: 88 Spell Name: Hiryugekizokushintenraiho (Flying Dragon-Striking Heaven-Shaking Thunder Cannon) Spell Information: Fires a gigantic electricity blast of spiritual energy resulting in an truly enormous explosion. Its full strength is however unknown since Aizen used Splitting Void before it could hit him. Incantation: unknown.Â
Bakudo: 36,66,68,81,73,75,77,79
Spoiler:
Name: Noren Mekuri, KaizÅ KidÅ (Curtain Stripping Modified Kido) Type: Bakudou Number: 36 Incantation: “Allow me to remove the shroud before my eyes, Heaven’s dog, show me the truth Bakudou 36 Noren Mekuri, Kaizo Kido” Description: Noren Mekuri is a spell used to nullify Illusionary techniques. Its original intent was just concealing ones, however Temida has modified it to widen the range to all sorts of illusionary tactics. Manly the ability to snap him out of an illusion, it is used the same way as the original with the gripping motion. Without incantation it can only go up to shikai level of the user's tier. With incantation it is heightened to bankai level. Who can use it: Teachable
Name:Â (Kokoro Ni KÄ«)Â Key To Heart Type :Â Bakudo Number:66 Incantation:”The key to all locks, Soul king send me your release. Cancel this chain I wear on my heart, Bakudo 66” Description:Â a very strong kidou that takes one post of preparation and can break any seal. It can be used on the user or on someone else by the user. Very strong seals may take a post to break. Any seal by the soul king can not be broken using this technique.
Name:Â (Kagami Jokyo)Â Mirror Blast Number:68 Type:Bakudo Incantation:”Reflect the victim’s soul, Send it back with twice the force, using they own energy. Bakudo 68 Kagami Jokyo” Description:Â A powerful wall shoots up absorbing any kind of skill and shooting it out as fast with twice the power, can be physical, this wall is only up for one post. Anything stronger than Hadou 68 will crush this mirror
Spell #: 81 Spell Name: Danku (Splitting Void) Spell Information: Creates an energy barrier in the form of a rectangular wall. According to Byakuya, it is capable of stopping destructive spells up to #89. This is seen also when Aizen uses it to block Tessai's HadŠ#88. Incantation: unknown; although Tessai hinted that it has an incantation when he fights Aizen.
Spell #: 73 Spell Name: TozanshŠ(Falling Mountain Crystal) Spell Information: Creates an inverted pyramid-shaped barrier around the caster. Incantation: unknown.
Spell #: 75 Spell Name: GochÅ«tekkan (Quintet of 1 kan Iron Pillars) Spell Information: Summons five incredibly tall and thick pillars which are connected to each other by chains to pin a target to the ground. Incantation: "Walls of ironsand, a priestly pagoda, glowing ironclad fireflies. Standing upright, silent to the end."Â
Spell #: 77 Spell Name: Tenteikūra (Heavenly Rickshaws in Silken Air) Spell Information: Transmits messages mentally to anyone within an area of the caster's choosing. In addition to reciting the spell, the user must draw specific markings on their arms, which are animated by the spell to convey the messages. The messages can be spoken either by the caster or by another within the vicinity of the caster. Incantation: "Black and white net. Twenty-two bridges, sixty-six crowns and belts. Footprints, distant thunder, sharp peak, engulfing land, hidden in the night, sea of clouds, blue line. Form a circle and fly though the heavens."
Spell #: 79 Spell Name: KuyÅ Shibari (Nine Sunlight Traps) Spell Information: Creates eight black holes that emit spiritual energy in the personal space surrounding the target, with a ninth black hole manifesting in the center of the targets chest. The intended point is to severely immobilize the target making it a stronger variant of bakudo no 61. Incantation: Unknown
Forbidden: B96,B97,H90,H99
Spoiler:
Spell #: 90 Spell Name: Kurohitsugi (Black Coffin) Spell Information: Forms a box of black energy around a target, which is then pierced by dozens of energy "spears", lacerating the one inside from head to toe. Its appearance and function is reminiscent of a common magician's trick, as well as certain torture devices used during the Spanish Inquisition. Incantation: The endlessly oozing crest of corruption, the arrogant vessel of insanity, boil forth and deny, paralyze and flicker, Disrupt the Slumber! The creeping queen of iron, the eternally self-destructing doll of filth, unite! reject! fill with soil and know thy own weakness!
Name: (Kabaku)Galaxian Explosion Type : Hadou Number:99 Incantation:”Soul king, send me the power of the Cosmos, release the wrath of the universe and engulf us in space. The universe is held in thy hands. Summon the stars, the planets. Bring forth the universe as a whole, Sacrifice my energy to power the galaxy. Release the fury onto the victim, show our wrath, Hadou 99 Kabaku!” Description: Stage One: The user starts the incantation, A very powerful Black energy engulfs both the user and the target making them in a pitch black room however they can see each other clearly. While using this stage the user is engulfed in spiritual pressure making them be able to withstand hits easier. The black orb can take hadou 95 with incantation. Can stop at this point. However still cool downs and massive energy lost.
Stage two: all behind the user, orbs start to gather making a complete two hundred orbs all equal to that of cero bala and gran rey, their power is equal to that of their speed and size, some are larger and slower. These orbs are different colors and some bright others just vibrant. They make the whole orb look almost as the solar system and milky way. The orbs are a variety of elements, including physical elements such as earth. Or even lightning and fire.
Stage Three: All the orbs shoot out at their speeds in a forward motion, they do not follow the target however a massive amount is all flung in the general direction almost as if the space itself is attacking you from the milky way. The user can not make any movements at all while using this, however can control some of the orbs general movement to intercept some of the attacks. The less focus, the less accurate however.
After Math: The black orb absorbs all the missed hits and sends out a giant explosion equal to half the users spiritual energy with those orbs. Both people are engulfed and the user is stuck in fatigue state and possible near death for the rest of the thread.
Name:Â (Tamashii Jokyo)Â Soul Rejection Number:96 Type:Bakudo Incantation:”Cut all bonds on thy victim. Show them the absence of power. Thy skills will mean non as all ties are interfered. Bakudo 96 Tamashii Jokyo ” Description:Â within a 50foot radius, all things spiritually reinforced are disconnected from the owner, and all spiritually bounded items are temporary disrupted and unusable. Pretty much anything soul infused it cut such as a manipulation or a summoning, any ranged attack loses the ability to be controlled. This does not effect, Kidou, cero, or racial abilities. If a shinigami is in shikai or higher, it gets sealed down to a normal zan. The blade keeps its hardness but no longer is soul infused. Arrancars in res get knocked out as well. Quincy's cant go final form and a doll for bount becomes essentially useless unless in fusion form. Manipulation and summonings can come in from the outside of the range, but once inside the range they either disappear or lose control, so a rock that is flung in is no longer backed up by manipulation and would keep going as if it was tossed in side. Lasts 3 posts with a 1 post fatigue.
Name: (Boukyaku No Geitsu Kaichou) Gates of oblivion Number:97 Type:Bakudo Incantation:”Soul King, bring forth the torture chamber of oblivion. Send waves of pain onto thy victim and do not let up. Encase thy target for all of eternity. Bakudo 97 Boukyaku No Geitsu Kaichou” Description: A large chain-link gate circles around the target the touch to the gate is extremely painful as it stimulates ever nerve ending and the gate domes over along with domes under the earth. It slowly caves in on itself until it is completely covering the target sending out excruciatingly strong pains in all nerve endings all at once. The gate can only be destroyed from the outside or with a move as strong or stronger than Hadou 97.
[color=#6A5ACD]
Shikai
Call Out Command Appearance
Abilities Boosts
Back Drop
Background
Becoming a Shinigami:It wasn't exactly a fun night he gave the news. It was the only option he could get at, and then came on Diath's speech. For the first time there was no yelling, she was calm and serious about what she said, but Temida held to what he stated. There was a long silence before she turned around and left, he just stood there keeping his ground. This was possibly the worst day in his life, he would definitely miss her but there wasn't anything he could do to stop this from happening, joining the shinigami once was a dream, then a nightmare, now it is reality, and it was something he had to do. He kept his straight face and left soon after the events calmed down. He went back on the roof and held in his tears as hard as he could, to ashamed to even cry to the moon as he did every now and then, he held his knees tight to face to hold in the tears.
It was finally his initiation as a shinigami. He studied even at home for this in the arts of Shunpou, Kendo, and Kidou. He was learning his best to be the best, if he could become a captain maybe he could afford permanent housing for his siblings, and even get money stored up encase anything happened to him. He told his siblings that he would be gone for a week and he already made sure they had money and had taught them a few self defense moves.
After his heartfelt farewells he left into the world of the living. This was his first time in there and it was amazing how it looked compared to the Soul Society his job was with his group to take down a couple hollow in the area. He had a real Zanpakuto with his soul bound to it and was voted captain of his makeshift squad. He ordered them first to scout out hollow and do not confront, never fight solo. They all separated and each one grouped up with three of four against one hollow as he told them. However one met a very large hollow and for some reason thought he could solo the beast. It launched a red beam-like attack that would later be known to Temida as a cero. He had killed a majority of hollow before hearing of this and rushed to it. Unlike most initiates, he already learned shunpou and dashed over there at high speeds.
Before the hollow struck its next blast on the horribly wounded comrade, Temida was right under its mouth and preformed a strong kick to his chin making the cero explode in its own mouth. Temida’s blade was flung from his hand in the explosion and he was one on one with no zanpakuto. He closed his eyes and rushed out for a punch after thinking how to handle it. He opened his left hand and 5 claws extended as talons he punctured the hollows forehead as blood gushed on him. His eyes became slits as his teeth and other hand became more feline like. He let out a hiss oddly enough and started slashing at the hollow and even bite him penetrating the mask and soon separating the head with nothing but his claws.
He looked at his hands drenched in the hollow’s blood, the claws were back this time, but he remembered the time he turned into a cat. He focused on his original form in his head and the claws and teeth began to retract back to normal. He was happy again he finally learned how to control his ability and picked up the sword. The captains were very interested in him as he displayed his power. He was instantly put into squad three. He ran home to tell his siblings everything when he could and brought back an extremely large bonus (get reactions from them.)
Temida didn't much understand the changes to his body. He began jumping into hollow fights more often, his reflex’s heighten along with his senses, he could tell every living thing from far away and almost nothing caught him off guard, he would dodge cero point plank and rip their head off. It almost became enjoyable for him to leave at nights just to slay the hollow. However soon he really missed Diath and began to do some research on the fight that happened so long ago.
He read many books in the library after becoming official, however it was all blacked out till he stumbled by a diary left by a shinigami. The name was Smilie and as he read it, he started to feel the psychoticness oozing off of it. This was the man that snapped. It turned out the shinigami had little to do with that whole ordeal. He dropped the book and started to weep for his unjust hatred, and hoped that Diath would come home soon so he can tell the news.
Side Notes
RP Sample GASS POWERED STICK!
Last edited by Kano on Sat Jan 23, 2016 12:02 pm; edited 4 times in total
Zenke Staff
Posts : 2615 Join date : 2011-11-29 Age : 36
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Subject: Re: Temida Xios Thu May 23, 2013 10:56 pm
Approved. 1-1
Jun Tomoshibi Owner
Posts : 1990 Join date : 2011-12-01 Age : 34 Location : Where am I again?
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Subject: Re: Temida Xios Fri May 24, 2013 11:15 pm
I want some more weaknesses. You have a ton more strengths than weaknesses, one of which is rarely used, and the other is a weakness, but the strengths outweigh it so much. Unless it's so bad that just a single drop of water will freeze him up, but even then. Even with the enhanced senses being double edged swords. All I need is moving something to average or something like that, just one sorta major thing. Or move durability as an official weakness, and not average. I sorta see Temida as the shinigami version of Yuri...extremely hard to hit, but very low durability.
That's all I have on him. After that, I'll approve, lock, and move.
Kano Founder
Posts : 874 Join date : 2011-11-25 Age : 31 Location : Under your bed eating your Cookies
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Subject: Re: Temida Xios Sat May 25, 2013 1:50 am
Added another weakness, and healing is more of a weakness then you say. he has pretty much human grade regeneration, also alot of SHinigami have Healing Kido, despite us using it. anyways i added another one, and he is ment to be closer to a weaker, smarter, Kenpachi if anything.
Jun Tomoshibi Owner
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Subject: Re: Temida Xios Sat May 25, 2013 2:13 am
No it's not. NPCs might have healing kido, and those are hardly used, but OCs having healing abilities are far rarer. Maybe 4 on the entire site has them...and none of them shinigami. In fact, all shinigami heal normally like a human without healing moves...so the only part that that is a weakness is healing moves not having the same effectiveness as normal. So it is actually very minor.
The weakness...is a double edged sword, like your enhanced senses. In one respect, it is a weakness like how you describe, but in another respect, you just keep going, like Kenpachi. I want a flat out weakness, not a double edged sword like the High Pain Tolerance. Weaker than Kenpachi...I don't see it. I see smarter, but not weaker.
Kano Founder
Posts : 874 Join date : 2011-11-25 Age : 31 Location : Under your bed eating your Cookies
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Subject: Re: Temida Xios Sat May 25, 2013 6:45 am
Added a manditory wait time to get into shikai, also took out Telekensis and Telepathy, only really want the constructs anyway. So he is stuck with shikai power regardless of the strenght of the person he is fighting. so if he just starts a fight with Segunda of his tier, he is pretty screwed for 5 posts powerwise.
Also the weakened part is really he doesnt have godly strength, just enhanced. Kenpachi could swing his sword and chop down several buildings at once. i think your overestimating him.
Jun Tomoshibi Owner
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Subject: Re: Temida Xios Sat May 25, 2013 4:49 pm
I think you're underestimating him. Kido is the biggest difference.
But anyway, It's good now.
Seconded.
Kano Founder
Posts : 874 Join date : 2011-11-25 Age : 31 Location : Under your bed eating your Cookies
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Subject: Re: Temida Xios Sat Jan 23, 2016 12:45 pm
Alright Changelog: Took out one weakness and added in 2 more (No Zan and low Stamina) also Took out Zan
Jun Tomoshibi Owner
Posts : 1990 Join date : 2011-12-01 Age : 34 Location : Where am I again?