Vizard Template
Basic Information
Name: Kano
Age: 25
True Age: 325
Sex: Male
Personality: Kano is a young man with many experiences under his belt. As a teenager, well 213-219 he was still a child undergoing troubles in both spiritual and physical. He at a time feared his hollow to the point of eventually locking him up in a forest in his inner world, now he invites the fights in the night as when he sleeps he instantly enter's his zanpakuto world, however it is a light sleep and can easily awaken. He holds no more mental turmoil as he used to. Fighting comes easier and its not all about power as it once was, now he has grow to care more for how he live then just living.
Kano is a very relaxed man who appears of twenty-five, he has a kind heart and has a calming aura about him. He spends more time understand the heart then understanding the mind as he used too. He is kind to other people however due to past events he holds a small paranoia and always keeps on guard even in the presence of children. Due to training with his old friend Rena, he is always at battle ready now after the hell he went through there.
When it comes to fears, he is very resistant to them due to many past events, it is hard to scare him ever since his eye's of fear training. Even fear induced attacks have little effect in regards to actions with him. He is much more psychologically stable now then he was after the training. He has even lost some of his old traditions, such as he isn't as willing to hold back against a girl as he used to, however he still wouldn't kill a girl.
Trustworthy is something he aspires to be. He does his best to be there for the little friends he has, and is always trying to be one you can count on. Kano keeps his words and never wants to lose his friends. He is also a good animal person. He sometimes goes into the wilderness to play with wolves, it is his favorite animal, and thanks to his own training, its hard for one to really hurt him if they tried. He has learned to use his own killing intent although he doesn't ever try to truly kill someone, he is able to create a 100% convincing killing intent aura even if he doesn't intend to kill.
Likes: Fighting, relaxing, Staring at the moon.
Fears: Death, losing his friends, losing control of his sanity.
Character Appearance
Height: 6'2
Weight: 179
Physical Traits: Clothing: Kano wears a range of clothing from Casual to Formal. The image above would be a formal attire, casual is a black tee shirt with blue baggy jeans and white skate shoes. His formal attire is a black dress shirt with white stripes down with a blazer covered over.
Accessories: He always has his Zan on him.
Fighting Style
General Fighting Style: Kano is a master of Martial arts combat, he trains every day and has a knack for understanding moves. He fights manly close range combat, keeping with his enemy, however he doesn't use so much other styles as he used to, he manly uses two styles. One he is still in training while the other is a style he tends to work up himself. He is a disciple of
Sendo Genkotsu and currently a founder of Kressentia Style. He takes pride in the martial arts he uses and practices with them frequently even in his Master's absence(rena).
Strengths: Kano has worked hard on his physique, he has an advanced understanding of martial arts granting him enhanced Strength, Speed, and Durability. He has worked mostly with his speed but his strength is right behind. His stamina is average however but the energy he uses for Sendo Genkotsu is well balanced so he can fight well with it for a period of time. His spiritual pressure is average however his Hollow's pressure when he dawns the mask is almost powerful enough to make other shinigami mistake him as a hollow.
Weaknesses: Kano is not to knowledgeable with other races, therefore he has no kidou at all, he has average spiritual pressure however he is unable to sense races with it, let alone tell the race. He depends more on his martial arts in those aspects. Despite having above average durability, his healing powers are just a little better than an average human, so a broken bone will be much more difficult to heal, because of his he has a resistance to healing abilities by 25%.
~Eyes Of Fear~
- Spoiler:
Eyes of Fear active~ When Kano activates Eyes of Fear, his iris's glow bright red. When made eye contact the target will suffer an illusion out the corner of their eye as their greatest fear. It lasts for 10posts but only active every other post (so really it is seen 5 posts) and when the eyes are closed the full effect hits, the fear being shown very clearly. Kano can keep eyes of fear active for however long, but the longer he holds it up, the more it will hinder his vision during the battle since it puts strain on his eyes and makes it harder to focus.
Embodiment of fear~ by entering this stage, his ability to hold eyes of fear open cuts to a limit of 5 posts with a 3 post cool down. When someone looks into his eyes, not only do they get the normal effect, but Kano himself takes the appearance of an important person in the targets life. He doesn't like using this since it is a very brutal technique. It is his own creation from the Eyes of Fear. The effects last the 5 posts he keeps eyes of fear open, eye contact must be made atleast once.
Reality of fear~ Using this stage, Kano can only hold the eyes open for 3 posts with a 5 post cool down. When made contact, all previous effects are instilled (only for the 3 posts) along with the illusion growing stronger. The target sees the fears more frequently even if their eyes are opened, the target can make contact with the fears, however the fears can not harm the target. It lasts for how long Kano can keep the eyes up for. After which Kano's sight goes blurry for one post.
~Kressentia Style~
- Spoiler:
Passive Counters
Name:Rolling Stone
Description: Kano can only use this move after fighting with the opponent for at least 3 straight posts.(of their posts). He learns the movements his opponent does, however if they change up drastically, he has to reset the post count. He takes some hits and instead of completely taking them, he moves with the punch, or kick, and uses the momentum from the push and his own dodge to effectively strike back. This only works on physical attacks.
Armed Counters
Name: Corkscrew slip
Description: Kano sends out a punch at a bladed attack, such as a sword or ax, he twists his hand last second making the blade miss along the side of his arm as he punches the opponent. This can be used on physical attacks such as a karate chop, or other sharp like moves.
Signature Moves
Name: Gaia's Fury
Description: Kano gathers spiritual pressure in his fist and pulls it back alike a boxer, he dashes forward and punches with a high speed, however he releases the spiritual pressure before the punch, this creates a small illusion to people who sense spiritual pressure very well, it makes it seem he threw the punch before actually throwing it. This move is ineffective against those who sense it poorly or not at all. Can use 3 times a post.
Defensive Moves
Name: Iron Body
Description: Kano derived this move from Karate. He constricts his muscles up and using a combination of Chi and Spiritual energy, he hardens his body to the point it mimics strong heirro. He can not attack while in this state, and blades can still cut through, but objects like needles would bounce off from the expanding muscles. Also it can bounce of physical attacks for its like the muscles explode all at once. Only once a post if over used can cause muscle soreness.
Shikai/bankai
Name: None yet
Description: None Yet
Hybrids
Name: Spiral Ahryu P'ung
Description: This move is a hybrid of his Corkscrew Slip and Ahryu P'ung from Sendo Genkotsu (Founded by Rena) during the move, instead of an onward thrust, he twists his arm during the thrust. He starts his arm with the back of his fist facing downward and spins until his arm can't continue the spin. This results in the fist that is shot out spinning continuously and able to drill past some defenses. This move speeds up the punch, however the punch is a bit smaller due to it lengthening during the speed making the attack 1/3rd smaller than if he didn't punch with the spin. Can only use every other post.
~Sendo Genkotsu~
- Spoiler:
(Note:Only a disciple but he can go as far as Level 1 Minus Seikuuken)
Seikuuken- The user enters a concentrated state that heightens his ability to sense things coming within a 3 yard sphere of influence, however the user has no notion of what is going on outside of that influence while in use due to the concentration. Anything that enters this sphere automatically registers in the mind giving them the change to block, dodge, or attack whatever enters with a small premonition on the path of the attack. this move can be used for 3 posts before concentration takes its toll on the mind for focusing on the attacks, can be extended to 5 posts however fatigue state would come sooner, 2 post cool down to regain energy for concentration again.
Focus - The body bulks without overdoing it. Thus a wireframed person would gain all the perfect muscle they could get without changing their natural physic. This lasts for 10 posts and has a cooldown of 5 as it would at least double someone's strength unless they were already perfectly muscled. This ability must be active to use any of the other abilities listed in this section. Also let it be known only one type of attack may be active at one time.
Hwajeh ( Level 1 ) - using inner chi the focuser is capable of creating a barrage with their fists that looks like it's on fire. This flaming look is not fire but due to the speed of the punches can leave friction burns on anything that is near the punches or is hit by the punches unfortunately it also burns the users hands with each use. The actual number of attacks is double the normal that can be seen. Where as MOST people would only see one attack there would actually be two in rapid succession. after 5 uses the hands will begin to go numb from pain for 2 posts.
Ahryu P'ung ( Level 1 ) - using inner chi the focuser is capable of punching with such a force that shockwaves are created in the same size as a fist increasing the blunt force damage it does if it hits someone or something due to being small and concentrated. Due to the nature of this punch it is slightly stronger than the punch that created it but is as slow ( or fast in some cases ) as the punch that made it. This can be used once every post.
Patoh Pah ( Level 1 ) - using inner chi the focuser is capable of smashing terrain and causing earthquakes with either the hands or feet. This can cause massive blunt force damage if a person it hit with it as the area of effect would cover the entire body. on a person it's 3 feet or half of their body whichever is smaller. on landscape it can be up to 40 yards. This can be used once every other post.Â
Onslaught ( Level 2 ) - using inner chi the focuser is capable of increasing the speed of their attacks to where the user is able to punch or kick 4 times in the blink of an eye. This however can only apply to one limb per post. once chosen it can't be changed til the next post. This can't be used more than once every 3 posts.
Primus ( Level 2 ) - using inner chi the focuser is capable of releasing their spiritual energy to the point they fire a column of energy into the sky from their body and cause a bunch of punches to rain from the sky in the form of a small ball of energy thats formed like a fist. The farther an opponent is the more scattered and easier to dodge this ability becomes. The optimal range for good accuracy is 30 feet. This can't be used more than once every 3 posts.
Fulguration ( Level 2 ) - using inner chi the focuser is capable of greatly altering the landscape around them with gravitational force. Enough gravitational force is generated to effect any single individual but will never exceed greater than double the max they can withstand. Their punch happens so quickly with so much force that it sucks in everything withing 10 feet towards the center of the fist..and this suction happens so fast it's very difficult to get out of range. This ability causes a invisible ball of energy that is the source of the suction. This ball sits directly outside the safe zone in which the user is always in the middle of. This safe zone is big enough to protect the user but small enough to where it can't be exploited unless the opponent hugs her before being effected by the suction force. This can't be used more than once every 3 posts.
Me'tosha ( Level 3 ) - using inner chi the focuser is capable of creating a circle of energy along the ground around the user and their foe. The circle takes but a moment to set up. This speeds the user up to be using shunpo ( or equal ) while in the circle basically nonstop. it only lasts the one post but anyone who's good in speed and has shunpo would still be faster than user if they are higher tier. This can't be used more than once every 4 posts. The circle itself is only 20 feet in diameter..only enough to encase the user and their foe most of the time.Â
Aura Smash ( Level 3 ) - using inner chi the focuser is capable of turning their entire body into a weapon. Causing a simple tackle to turn into a devastating charge of destruction. To ensure the effectiveness of this ability it outputs the users spiritual energy encasing them in a special shield that causes a slight miss to turn into a full forced hit. basically it causes them to be capable of barbaristic destruction more easily. Unfortunately this "shield" doesn't protect the user at all. in fact the only way it can actually help with defense at all is if the user is defending offensively with punches and kicks and the likes. This can't be used more than once every 5 posts.
Tencho Burst ( Level 3 ) - using inner chi the focuser is capable of furthering the initial buff of the Focus ability to a new height. Pushing the body to it's absolute limitations by tripling the physical capabilities. Fortunately it doesn't cut speed down when it does this..but by keeping speed it tolls more heavily on the body and can't be used for more than 3 posts before being unable to use it or Focus for another 15 posts assuming the muscles get a chance to cool down. Double that number if the muscles can't cooldown. ( Meaning no combat at all or a very easy fight )
Zanpakuto & Kidou
Sealed Appearance: he wears two arm guards, the other side is reverse pattern, both are strong enough to take another zanpakuto, and even well against shikai release. The heal themselves using Kano's spiritual pressure and the top flap can slide in allowing maximum mobility in his wrists.
Spiritâs Name: Lykos
Spiritâs Appearance: Lykos takes the appearance of a large silver wolf. He has blue eyes and a red making in his fur that looks like that of a crescent moon.
Spiritâs Personality: Lykos is a gentle creature, he acts similar to Kano, however he is the reason Kano acts as such. Before Kano was a sparatic child while Lykos' personality has hardly changed. He acts as some sort of Father figure to Kano giving him advice and such, however him as a spirit never leaves the inner zanpakuto's world. He helps Kano train while sleeping or napping, or allows resting grounds for him if the week has been hard. He is able to keep off the inner hollow during times like those, but the inner hollow is mostly what he trains against. Lykos has developed a strong connection with both Kano and the inner hollow. He frequently saves both right before death is apparent for one of the two, either waking Kano up or warping the Inner hollow away.
Inner World:Kano's inner world is a large forest always at night with a large full moon in the sky. The grass is lush and the flowers around are full bloom. Lykos resides on a hill above the trees surrounded by a lake in a clearing, this is where Kano does some of his training.
Shikai
Call Out Command: Griniázò, Lykos
Appearance: Kano clasps his hands together as a black and white aura shines off his Zankpakuto and cover his arms, when he pulls them away two iron gauntlets reach the same coverage his arm gaurds originally did, however now full covered even on the hands. One is black iron while the other is white. Also two sleeves appear from his shoulders made of very dense Chain mail being the opposite color of the gauntlets one the side they are on. The sleeves hang at his wrists. The gauntlets claw to points on his fingers.
Abilities:Earth Manipulation~ Within Shikai, Kano has control over the earth around him, extending to a mile radius around him, and a 16ton weight limit. He can control earth as small as sand and move it at his own running speed. When in direct contact with the earth he can harden it up to half as durable as Zan steel. His control of earth must abide to the laws of matter, he can not multiply it, if he makes a wall of earth, the dirt used for the wall must come from somewhere.
Metal Manipulation~ Within Shikai, Kano has control over the Metal around him, like beams in a building to his own Gauntlets. His range is the same 1 mile, however he can only lift up 14tons at a given time. As with Earth he must follow all the same rules and can preform the same tasks. However Metal can be boosted to 75% when in direct contact.
Earth/Metal Sensation~ Kano can feel the changes to earth in his area of influence. Such as a step on the soil, or an object flying through a cloud of sand, he can feel them move so when he creates something such as a sand cloud around him, he can feel whoever enters it. This move is passive. For an example of how it works, think Toph from Avatar.
Boosts: 3xstrenght 3xspeed 2xDurability 2xStamina
Bankai
New Name: Iremontas Lykos
Appearance: also two brown wings extending from his back, these wings are not apart of him since they are made of earth and metal.
Abilities: Advanced Earth/Metal Manipulation~ Kano's earth and metal manipulation double in both Range and Weight Cap retrospectively. He is able to control them much more, even able to control the raw ore and precious gems from the earth. For instance, he can pull out a diamond blade if there happens to be any in his area of influence. His control becomes well enough to move change the speed of the particles allowing for change in temperature 10degress in any direction from every ton. As well he can have it go his sprinting speed, which is much more fast that normal. Whatever group of earth./metal he controls are raised to 50% durability of Zan steel, in direct contact its 100% Also due to his increase control in metal(only a 5x5 at a given moment), his body releases a passive repelling force to steel including Zan Steel. Its not so strong as to fly the blade out of the user's hand, but it can make a difference in the amount of force one must use to reach him.
Law Breaker~ Unlike in shikai, Kano can inject his spiritual pressure into any mineral or metal that is in his control and begin to multiply it accordingly. So even if he only as a small amount to work with, he can make it grow. This does take a lot of spiritual pressure and for every 2 tons he makes, a 2post cool down is on him for making more.
Golems~ Kano is able to create golems of many strength's sizes and made of many minerals and materials. The size,shape, and tier will be stated when he creates one. He can only make one of 1tier strength, two of 2tier, three of 3tier and four of 4tier. In accordance with rules, the strongest he can make will be 3 tiers under him. The golem possesses enough intelligence to complete simple tasks and adapt well to its surroundings. It can control the main mineral or metal it was made of but nothing more. It uses up Kano's spiritual pressure to use. If he makes the maximum he can make then they only last for 3 posts with a 4 post cool down. Otherwise add one to length for each one he doesn't make. (so one out of two 2tiers will last 4posts, one out of three 3tiers would get 5posts)
Boosts: 3xstrength 3xspeed 3xdurability 2xstamina
Inner Hollow
Appearance: Personality: Kano's Inner Hollow is nicknamed Nightmare, mostly as a reminder of the nightmares he gave Kano as an Adolescent. Nightmare is a ruthless maniac who has a lot of psychopathic and sociopathic tendencies. Which have worsened during his time tied to a tree. However when Kano released him something snapped back into place in his mind, his sanity which makes him even more of a ruthless killing machine. He constantly tries to kill Kano which means they go through lots of fights, whether Kano is a sleep or awake, he is almost always open to a fight. Nightmare's goal is to kill Kano to take control of the body, and finally be free, what was once a goal to kill everyone now is a goal to just be free in the world.
Mask
Appearance: Abilities: Enhanced Strengthx3
Enhanced Speedx3
Enhanced Hollow Spiritual Pressurex3
Enhanced Spiritual Pressurex2
Hollow Powers: Use of all Cero(non-Custom)
Use of Bala
Arrancar speed Regeneration -25%
Average strength Heirro
Full Vizard Form
Appearance: Abilities:Mindless: Kano's mind goes crazy as he lets his hollow take over. As he succumbs to the madness he is able to leave some simple instructions to his inner hollow to keep it on the track he needs it to be, such as either save so and so, or run away, or kill him. After that it is all up to Nightmare to take control temporarily. The fighting style completely changes to a more savage yet still strategic fighting style, and Sendo Genkotsu is unable to be used in this state. Eyes of fear first stage are always on, second and third stage can be turned on and off however the cool down only effects those stages, so even after 5 posts in second stage, Embodiment will be over with cool down but eyes of fear stay active. Time is cut down to 5 posts long, but for every post instead of every other.
Bankai: Nightmare is able to use Kano's bankai abilities while in this form. However Golem is disabled.
Cero Cannon: Nightmare puts boths hands together as if creating a gun as a cero orb forms at the end in an odd black and white swirl, it shoots out with a blunt force strong enough to smash rocks and the force of two Cero Oscuras. With a 6post cool down. The blast is a bit faster than an oscuras however.
Fear Aura: Constantly the killing intent leaves his body in an aura that combines with his eyes of fear along a person to be easier to make shake in their boots. Also like kenpachi can give flashings of your death in front of your eyes periodically if not focused to fight it. It also makes the air feel tighter and more tense.
Power Boosts: x4 All states, healing resistance disabled however Shinigami spiritual pressure cut in half.
Back Drop
Background: The BeginningKano was born to two shinigami of different types. One was a captain in an unknown position, however she was known for her brains. She was well versed in kidou and was a prodigy at one point. His father was a man on the stronger side, he was never a 'Kenpachi' but he was powerful with Zanjutsu. They were both shinigami who departed from the soul society in secret. The Mother ran with the father after they realized some life threatening rule that the father was forced to break, the father became a vizard.
After Aizen did his experiments on the first of the vizards, he didn't stop there, he did more experiments and the father happened to be one of them. It was later on and the father had already learned of the events that happened to those captains and vice-captains, and he knew what has become of them by central 46. The mother took him and ran away form the soul soceity. With her knowledge she was able to seal away the inner hollow inside him instead of flourish the powers like the rest of the vizards, and together eventually they had a baby. Kano was what they named him and did their best to raise him as a human.
Years they trained him in martial arts since despite wanting him to be like a human, he would still attract hollow, and he fought hollow most his life even going to school using his bare hands, for the longest time he never killed one cause again it was his bear fists. However he slowly grew stronger over the years. His parents trained him in a more dense way, making his muscles dense and smaller, yet still packing a punch, they weren't gonna build him like a body builder, he had no over developed muscles, or useless muscles. Many years past and Kano eventually hit the adult ages, yet he still looked like a kid. He was always young looking for his age, many students in high school thought him of Elementary despite being 18 years old.
When brought up to his parents, they had to sit him down and tell him of his heritage, the fact he would age slowly, and he was a shinigami was almost to overwhelming for him. And the fact it was kept from him for all these years made it more hurtful. That night he ran away from home, terrified of himself, and that he wasn't even human.
Life AloneHe began to live alone for a few decades, running a way he didn't want to go back. Day and night he fought more hollow then he ever did before, it turns out his parents were able to drive most of the hollow away, one night there was an adhuchas attacking him. A night he would never forget. This point just knocking the hollow out and running away wouldn't cut it. The hollow had him pinned against the wall, roaring at him Kano grabbed onto one of the teeth and yanked as hard as he could ripping the tooth clean out. Using the sharpened point he hopped towards the mask of the hollow after being dropped. He jabbed it into the head but it didn't go deep enough, and just made the hollow more angry.
He then hopped off the alley way and kicked as hard as he could pushing the tooth all the way through killing the hollow. It was a tough battle, but he was able to accomplish it. He was covered in the iquor the hollow gave out when stabbed but the night was done.
After a few decades of fighting he finally returned home. On his way he felt a surge of power. He was never one for being able to sense, but it was strong enough for his body to shutter. He rushed in to the house and saw the walls painted with blood, and two odd figures in there, his dad was pinned to the wall by a sword in his chest, and his mother already did, gut sliced right open and her entrails sprawled out. His dad was alive for the last couple seconds and looked at Kano. ârun....find....vizardâ was the last thing he said before closing his eyes for the last time. The rest of the events were blank to Kano. As if erased from his mind. Last he remembers is screaming out loud and awakening to the two figures dead on the ground, and some bone in his hand. Both beings had holes in them, one had bone on his face while the other had a large gash across his forehead. The bone Kano held in his hand fitted the gash and was drenched in blood. It was his first encounter with Arrancar.
Kano remembered the words his father spoke to him, and begun hunting down these vizards, to find out exactly who they were. Along the way he discovered something called a zanpakuto. He found a ring from his dad and tried it on. He would keep it as a heirlook, but when he put it on, it shown with great light.
The first friendafter a few centuries of looking, he finally struck luck in New york, running into a young vizard by the name of Rena. They had a small sparring match and became pretty good friends, until interrupted by the Vizard known as Ayumo. Kano still remembers that day, the spiritual pressure was tremendous, more than he had ever felt, however it was just to be overlapped by the appearance of another two vizards, one being stronger than the rest, later to be discovered to be Selkie. (ex)captain commander. He felt lucky and unlucky at that time, for with the immense spiritual pressure, he passed out while being taken away by Rena.
Nightmare's ExistenceKano soon realized his true heritage, he wasn't just a shinigami, he was also a vizard. This became apparent to him when he went to sleep one day, and met a horrific face. The man in his dreams introduced himself as his worse nightmare, and jumped out for the attack. It was his first real life or death struggle, this man was stronger, faster, and better in every way compared to Kano. Kano some how ended the battle in a win by sheer luck, however that war was never over. When ever Kano went to rest, the vision of his Nightmare kept appearing for another fight, in his dreams and in reality he could not rest. He began to stop sleeping, drinking energy drinks in order to keep his mind awake enough, he had a bad case of Insomnia during that time.
Sealed NightmareKano became more dreary as the days went on, so much so that his friends started to worry and put him through an extensive training process in order to cure him of this fear. They took a special doll and taught Kano to fight against his own inner hollow, they doubled this training as intro to bankai as well, it didn't help him out to much in the end, however he was so exhausted that he fell asleep whether he liked it or not.
There he had his last battle for a long while with his inner Hollow. During the bloody fight, his zanpakuto spirit watched on top of the mountain. Kano some how pulled out the win and sealed the inner hollow to a tree, and had the first peaceful rest in weeks.
Bankai ObtainedKano was offered vacation time through the organization he was at. Instead of every sane person who would rest, he increased his own training regiment to include bankai training. He was able to successfully pull it off while battling a strong arrancar on the beach side, able to pull off a victory by freezing water and sending the ice balls at the arrancar. It felt good unlocking his bankai, however he rarely ever got a chance to use it after that. He had a lot of power as a kid, and some times it got to his head during these times, making him reckless to fight.
Fear is in the Eye of the BeholderKano never knew much about his blood line as a Kressent. Turns out the powers of fear ran through his body, which made sense to how his inner hollow felt. He had an ability called the eyes of fear, that would take years of training, which he slowly accomplished. It involved living through his own nightmares each night, a horrendous experience however cushioned due to his meetings with Nightmare, he was already used to fear. After going through all the training, he became used to fears, even fear induced abilities would gain little effect on him.
Introduction to Sendo GenkostuTBM
Master's AbsenceTBM
Side Notes: The app is a bit different since i don't have the whole thing memorized. so it will still be good to check over things. Eyes of fear and full vizard form are completely different now. his original tier was 1-3
RP Sample: